Graphics Programming in C++: Writing Graphics Applications for Windows 98 by Mark Walmsley (Hardcover, 1998)

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About this product

Product Information

The Windows 98 operating system makes life easy for the user but the creation of a Windows 98 graphics application can be a bewildering experience for the novice programmer. This book attempts to provide a quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 Graphics Device Interface; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Product Identifiers

PublisherSpringer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
ISBN-139783540761853
eBay Product ID (ePID)89403732

Product Key Features

Publication Year1998
SubjectComputer Science
Number of Pages260 Pages
LanguageEnglish
Publication NameGraphics Programming in C++: Writing Graphics Applications for Windows 98
TypeTextbook
AuthorMark Walmsley
SeriesEssential Series
FormatHardcover

Dimensions

Item Height240 mm

Additional Product Features

Country/Region of ManufactureGermany
Title_AuthorMark Walmsley
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