Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer by Henry Kelly (Paperback, 2021)

kiss_by_nature (233)
96.3% positive feedback
Price:
GBP 50.06
ApproximatelyPHP 3,816.74
Returns:
30 days return. Buyer pays for return shipping. If you use an eBay shipping label, it will be deducted from your refund amount.
Condition:
Brand New

About this product

Product Information

This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve storytelling and how to think outside the box. Following a step-by-step process to create realistic, state-of-the-art materials that help bring game narratives and worlds to life, this book provides a new perspective on Environment Art by covering the latest, most creative industry techniques using Substance Designer. This book should appeal to new and aspiring games Environment Artists, as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry. Henry Kelly is the Lead Artist at REWIND, a VR and AR studio with the vision of a better future for VR and AR.

Product Identifiers

PublisherTaylor & Francis LTD
ISBN-139780367706760
eBay Product ID (ePID)6049038304

Product Key Features

SubjectComputer Science, Animation
Publication Year2021
Number of Pages180 Pages
Publication NameEnvironment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer
LanguageEnglish
TypeTextbook
AuthorHenry Kelly
FormatPaperback

Dimensions

Item Height234 mm
Item Width156 mm

Additional Product Features

Country/Region of ManufactureUnited Kingdom
Title_AuthorHenry Kelly
No ratings or reviews yet
Be the first to write a review