3ds Max 8 MAXScript Essentials by Inc. Staff Autodesk (2006, Trade Paperback)

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About this product

Product Identifiers

PublisherRoutledge
ISBN-100240808584
ISBN-139780240808581
eBay Product ID (ePID)52620761

Product Key Features

Number of Pages242 Pages
Publication Name3ds Max8 Maxscript Essentials
LanguageEnglish
Publication Year2006
SubjectDigital, Interactive & Multimedia
TypeTextbook
Subject AreaArt, Computers
AuthorInc. Staff Autodesk
FormatTrade Paperback

Dimensions

Item Height0.6 in
Item Weight21.7 Oz
Item Length9.2 in
Item Width7.5 in

Additional Product Features

Intended AudienceCollege Audience
LCCN2007-271107
Dewey Edition22
IllustratedYes
Dewey Decimal006.6/96
Table Of Content1. MAXScript Basics Syntax and Organization MAXScript Listener Variables and scope Functions Structures Conditional statements Loop Structures Collections Creating and running scripts Conclusion 2. Construction User Interfaces Building User Interfaces Creating a Working Script Conclusion 3. 3ds Max User Interface Copy / Instance / Reference Advanced tools 4. Understanding Objects and Classes Class Hierarchy Basic Data Types Properties Methods Working with MAXScript Reference 5. Transforms and Animation Position and Scale Transform Properties Animation 6. Working with MAXScript Objects Objectives Introduction Applying Modifiers Lights and Cameras Lights Cameras Materials Controlling the Renderer Callbacks Randomizing Conclusion Appendix Index
SynopsisWrite your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment., Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resources contain media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
LC Classification NumberTR897.7.A937 2006
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