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Harrison Ferrone Learning C# by Developing Games with Unity (Paperback)

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
Book Title
Learning C# by Developing Games with Unity
Title
Learning C# by Developing Games with Unity
Subtitle
Get to grips with coding in C# and build simple 3D games in Unity
ISBN-10
1837636877
EAN
9781837636877
ISBN
9781837636877
Genre
Computing & Internet
Release Date
11/29/2022
Release Year
2022
Country/Region of Manufacture
GB
Item Height
93mm
Item Length
75mm
Publication Year
2022
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Learning C# by Developing Games with Unity : Get to Grips with Coding in C# and Build Simple 3D Games in Unity 2022 from the Ground up, 7th Edition
Author
Harrison Ferrone
Publisher
Packt Publishing, The Limited
Number of Pages
460 Pages

About this product

Product Information

Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone. Key Features: Develop a strong foundation of programming concepts and the C# language Become confident with Unity fundamentals and features in line with Unity 2022 Build a playable game prototype in Unity-a working first-person shooter game prototype Book Description: It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. What You Will Learn: Understanding programming fundamentals by breaking them down into their basic parts Comprehensive explanations with sample codes of object-oriented programming and how it applies to C# Follow simple steps and examples to create and implement C# scripts in Unity Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions Grasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animation Create basic game mechanics such as player controllers and shooting projectiles using C# Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Learn how to handle text, XML, and JSON data to save and load your game data Who this book is for: If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.

Product Identifiers

Publisher
Packt Publishing, The Limited
ISBN-10
1837636877
ISBN-13
9781837636877
eBay Product ID (ePID)
7058385488

Product Key Features

Author
Harrison Ferrone
Publication Name
Learning C# by Developing Games with Unity : Get to Grips with Coding in C# and Build Simple 3D Games in Unity 2022 from the Ground up, 7th Edition
Format
Trade Paperback
Language
English
Publication Year
2022
Type
Textbook
Number of Pages
460 Pages

Additional Product Features

Lc Classification Number
Qa76.76.C672
Edition Number
7
Topic
Programming / Games, Computer Graphics, Programming Languages / C#, General
Dewey Decimal
794.81526
Dewey Edition
23
Genre
Computers, Mathematics

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