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Developing Android Applications with Adobe AIR: An ActionScript Developer's...

by Brossier, Véronique | PB | Good
US $15.96
ApproximatelyPHP 897.59
Condition:
Good
Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ... Read moreabout condition
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Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See all condition definitionsopens in a new window or tab
Seller Notes
“Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ...
Binding
Paperback
Weight
1 lbs
Product Group
Book
IsTextBook
No
ISBN
9781449394820
Subject Area
Computers
Publication Name
Developing Android Applications with Adobe AIR : An ActionScript Developer's Guide to Building Android Applications
Publisher
O'reilly Media, Incorporated
Item Length
9.2 in
Subject
Programming / General, Software Development & Engineering / General, Internet / General, General
Publication Year
2011
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
0.7 in
Author
Véronique Brossier
Item Weight
18.4 Oz
Item Width
7 in
Number of Pages
318 Pages

About this product

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
1449394825
ISBN-13
9781449394820
eBay Product ID (ePID)
99479832

Product Key Features

Number of Pages
318 Pages
Publication Name
Developing Android Applications with Adobe AIR : An ActionScript Developer's Guide to Building Android Applications
Language
English
Subject
Programming / General, Software Development & Engineering / General, Internet / General, General
Publication Year
2011
Type
Textbook
Author
Véronique Brossier
Subject Area
Computers
Format
Trade Paperback

Dimensions

Item Height
0.7 in
Item Weight
18.4 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

Intended Audience
Scholarly & Professional
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
005.268
Table Of Content
Foreword Preface Chapter 1: AIR Chapter 2: Call Me, Text Me Chapter 3: Android Chapter 4: Permissions, Certificates, and Installation Chapter 5: Evaluating Device Capabilities and Handling Multiple Devices Chapter 6: Opening and Closing an Application and Saving Data Chapter 7: Multitouch Technology Chapter 8: Accelerometer Chapter 9: Camera Chapter 10: Geolocation Chapter 11: Microphone and Audio Chapter 12: Video Chapter 13: StageWebView Chapter 14: Hardware Acceleration Chapter 15: Your Device and Others Chapter 16: ViewManager Chapter 17: Case Study Chapter 18: Asset Management Chapter 19: Best Practices for Development Colophon
Synopsis
If you want to use your ActionScript skills to build mobile applications for the Android OS, this thorough guide will show you how to use the unique programming environment, architecture, and tools in the Adobe AIR for Android SDK. You'll get practical hands-on experience on a wide range of development topics, from device-specific features to ......, If you want to use your ActionScript skills to build mobile applications for the Android OS, this thorough guide will show you how to use the unique programming environment, architecture, and tools in the Adobe AIR for Android SDK. You'll get practical hands-on experience on a wide range of development topics, from device-specific features to optimization techniques and best practices -- including how expand your mobile development experience beyond Android to other platforms. Developing Android Apps with Adobe AIR takes you through the entire development process, with ready-to-run example code that implements each feature discussed, including: Touch and gesture events, and screen orientation Saving and retrieving data on the device Features such as geolocation and the accelerometer Animation, scrolling, device resolution, and vector images versus bitmaps Architecture for one screen at a time and breadcrumb navigation Advanced topics, such as security, custom views, and optimization, Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published. Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. Create functionality and content that works on multiple Android devices Choose from several data storage options Create view and navigation components, including a back button Get tips for designing user experience with touch and gestures Build a location-aware app, or one that makes use of motion Explore ways to use audio, video, and photos in your application Learn best practices for asset management and development
LC Classification Number
TK5103.2

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