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Affect and Embodied Meaning in Animation: Becoming-Animated by Sylvie Bissonnett

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
ISBN-13
9781138483590
Book Title
Affect and Embodied Meaning in Animation
ISBN
9781138483590
Subject Area
Computers, Psychology, Social Science, Performing Arts
Publication Name
Affect and Embodied Meaning in Animation
Publisher
Routledge
Item Length
9 in
Subject
Media Studies, Digital Media / Video & Animation, Body Language & Nonverbal Communication, General, Animation (See Also Film / Genres / Animated), Film / History & Criticism
Publication Year
2019
Series
Routledge Advances in Film Studies
Type
Textbook
Format
Hardcover
Language
English
Author
Sylvie Bissonnette
Item Weight
27.4 Oz
Item Width
6 in
Number of Pages
324 Pages

About this product

Product Information

This book combines insights from the humanities and modern neuroscience to explore the contribution of affect and embodiment on meaning-making in case studies from animation, video games, and virtual worlds. As we interact more and more with animated characters and avatars in everyday media consumption, it has become vital to investigate the ways that animated environments influence our perception of the liberal humanist subject. This book is the first to apply recent research on the application of the embodied mind thesis to our understanding of embodied engagement with nonhumans and cyborgs in animated media, analyzing works by Émile Cohl, Hayao Miyazaki, Tim Burton, Norman McLaren, the Quay Brothers, Pixar, and many others. Drawing on the breakthroughs of modern brain science to argue that animated media broadens the viewer's perceptual reach, this title offers a welcome contribution to the growing literature at the intersection of cognitive studies and film studies, with a perspective on animation that is new and original. 'Affect and Embodied Meaning in Animation' will be essential reading for researchers of Animation Studies, Film and Media Theory, Posthumanism, Video Games, and Digital Culture, and will provide a key insight into animation for both undergraduate and graduate students. Because of the increasing importance of visual effect cinema and video games, the book will also be of keen interest within Film Studies and Media Studies, as well as to general readers interested in scholarship in animated media.

Product Identifiers

Publisher
Routledge
ISBN-10
1138483591
ISBN-13
9781138483590
eBay Product ID (ePID)
4038710223

Product Key Features

Number of Pages
324 Pages
Language
English
Publication Name
Affect and Embodied Meaning in Animation
Publication Year
2019
Subject
Media Studies, Digital Media / Video & Animation, Body Language & Nonverbal Communication, General, Animation (See Also Film / Genres / Animated), Film / History & Criticism
Type
Textbook
Subject Area
Computers, Psychology, Social Science, Performing Arts
Author
Sylvie Bissonnette
Series
Routledge Advances in Film Studies
Format
Hardcover

Dimensions

Item Weight
27.4 Oz
Item Length
9 in
Item Width
6 in

Additional Product Features

LCCN
2018-057708
Dewey Edition
23
Target Audience
College Audience
Illustrated
Yes
Dewey Decimal
006.696
Lc Classification Number
Tr897.7.B566 2019
Table of Content
Table of Contents Introduction: Becoming-Animated Chapter 1 - The Limits of Human Perception Chapter 2 - Cyborg Viewers Chapter 3 - Metamorphic Creatures Chapter 4 - Muscular Augmentations Chapter 5 - A Trek Across the Uncanny Valley Chapter 6 - Algorithmic Couplings in Video Games Chapter 7 - Becoming Avatar Coda
Copyright Date
2019

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