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Writing Game Center Apps in iOS : Bringing Your Players into the Game, Paperb...

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
Book Title
Writing Game Center Apps in iOS : Bringing Your Players into the
ISBN
9781449305659
Subject Area
Computers, Technology & Engineering
Publication Name
Writing Game Center Apps in iOS : Bringing Your Players Into the Game
Publisher
O'reilly Media, Incorporated
Item Length
9.2 in
Subject
Programming / Games, Mobile & Wireless Communications, Software Development & Engineering / General, Operating Systems / Apple (Mac OS & iOS), Programming / Macintosh
Publication Year
2011
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
0.3 in
Author
Vandad Nahavandipoor
Item Weight
5.2 Oz
Item Width
7 in
Number of Pages
80 Pages

About this product

Product Information

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features. How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works. Recipes include techniques to: Set up Game Center for an iOS App Use block objects and Grand Central Dispatch to write Game Center apps Authenticate a local player in Game Center Use iTunes Connect to create leaderboards and achievements Retrieve leaderboard and achievement information programmatically Handle players' state changes in multiplayer games

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
1449305652
ISBN-13
9781449305659
eBay Product ID (ePID)
109163323

Product Key Features

Number of Pages
80 Pages
Language
English
Publication Name
Writing Game Center Apps in iOS : Bringing Your Players Into the Game
Publication Year
2011
Subject
Programming / Games, Mobile & Wireless Communications, Software Development & Engineering / General, Operating Systems / Apple (Mac OS & iOS), Programming / Macintosh
Type
Textbook
Subject Area
Computers, Technology & Engineering
Author
Vandad Nahavandipoor
Format
Trade Paperback

Dimensions

Item Height
0.3 in
Item Weight
5.2 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

LCCN
2011-283807
Dewey Edition
23
Target Audience
Scholarly & Professional
Illustrated
Yes
Dewey Decimal
794.8
Lc Classification Number
Qa76.76.A65
Table of Content
Preface; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments;Chapter 1: Game Center; 1.1 Introducing GCD and Block Objects; 1.2 Creating Game Center Accounts; 1.3 Setting Up Game Center for an iOS App; 1.4 Adding the Game Kit Framework; 1.5 Authenticating the Local Player in Game Center; 1.6 Retrieving the Local Player's Information; 1.7 Adding Friends in Game Center; 1.8 Retrieving the Local Player's Friends Information; 1.9 Creating Leaderboards in iTunes Connect; 1.10 Reporting Scores to Leaderboards; 1.11 Retrieving Leaderboards Information Programmatically; 1.12 Displaying Leaderboards to Players; 1.13 Creating Achievements in iTunes Connect; 1.14 Reporting Achievements to Game Center; 1.15 Retrieving Achievements Information Programmatically; 1.16 Displaying Achievements to Players; 1.17 Supporting Multiplayer Games and Matchmaking; 1.18 Handling Players' State Changes in Multiplayer Games;
Copyright Date
2011

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