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Retro Game Programming: Unleashed for the Masses Premier Press Game Development

Condition:
Very Good
Paperback. Light shelf wear. 309 pages.
Price:
US $29.99
ApproximatelyPHP 1,762.46
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Free Economy Postage. See detailsfor shipping
Located in: Egan, Louisiana, United States
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eBay item number:115111909227
Last updated on Jan 10, 2024 02:20:40 PHTView all revisionsView all revisions

Item specifics

Condition
Very Good
A book that has been read but is in excellent condition. No obvious damage to the cover, with the dust jacket included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See all condition definitionsopens in a new window or tab
Seller Notes
“Paperback. Light shelf wear. 309 pages.”
Custom Bundle
No
Personalized
No
Country/Region of Manufacture
United States
Subject
Programming / Games, General
ISBN
9781592009060
Subject Area
Computers
Publication Name
Retro Game Programming : Unleashed for the Masses
Item Length
9 in
Publisher
Course Technology
Publication Year
2005
Type
Textbook
Format
Perfect
Language
English
Item Height
0.9 in
Author
Earl John Carey
Item Width
7.2 in
Item Weight
22 Oz
Number of Pages
350 Pages

About this product

Product Information

There are an estimated 500,000 retro computer and game enthusiasts who are absolutely fanatical about retro game machines. This number consists of four main groups: hardcore hackers, enthusiasts, seasoned programmers, and novices. Retro Game Programming: Unleashed for the Masses seeks to expose, teach, and preserve retro era programming techniques with the goal of providing a strong programming foundation on which to build the knowledge needed to understand modern game programming concepts. By teaching the fundamental principles of game programming the reader learns not to be intimidated by modern games because even the most complex modern games are based on repetition of simple tasks. This makes modern game programming concepts easier to understand and clarifies how they all work together. Written in clear and simple language, Retro Game Programming: Unleashed for the Masses does not require the reader to be tech savvy, yet it covers technical aspects of programming. The book also covers the importance of the history and preservation of retro game programming.By reading and practicing the techniques in the book the reader is contributing to the preservation of the world of retro game programming.

Product Identifiers

Publisher
Course Technology
ISBN-10
1592009069
ISBN-13
9781592009060
eBay Product ID (ePID)
45397620

Product Key Features

Author
Earl John Carey
Publication Name
Retro Game Programming : Unleashed for the Masses
Format
Perfect
Language
English
Subject
Programming / Games, General
Publication Year
2005
Type
Textbook
Subject Area
Computers
Number of Pages
350 Pages

Dimensions

Item Length
9 in
Item Height
0.9 in
Item Width
7.2 in
Item Weight
22 Oz

Additional Product Features

Table of Content
Introduction Chapter 1: Bringing Your Retro Machine to Life Chapter 2: Simply Complicated Game Programming Chapter 3: The Early History of Video Games Chapter 4: Assembly Language Chapter 5: A Game Graphics Primer Chapter 6: Setting the Video Mode Chapter 7: Hacking the Video Buffer Chapter 8: Adding Player Input, Physics, and AI Chapter 9: Sound Effects Chapter 10: Putting It All Together: Building Games
Copyright Date
2005
Target Audience
Scholarly & Professional
Illustrated
Yes

Item description from the seller

Pioneer68

Pioneer68

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